Metaverse, sounds like universe right? Yes, it is. But a virtual one. It is a persistent, 3D online universe with multiple virtual spaces. It is considered to be the future of internet virtual estate. In metaverse, users are allowed to meet, game and work as in a real world but in 3D spaces. The metaverse is not available or existent in the present day scenario but is expected to be the next booming industry in tech. Some video games and VR creators like decentraland already introduced metaverse and related cryptocoins like mana creating a digital world and digital money. The game developers and tech companies are pushing their capabilities beyond the limits to attain this.
The virtual economy and NFT’s act as tokens for utility which is linked with crypto wallets, which serve as bank accounts, like Trust Wallet and MetaMask. The breakthrough technology, Blockchain provides trustable and reliable systems to govern the crypto transactions for financial safety. 

The First social VR world is announced and launched by Facebook in 2019 ans was called facebook horizon. Later in 2021 it was renamed and branded as meta. Meta will be finding its way committing to create a metaverse. The VR technologies and other elements are yet to be developed. User safety and other concerns are criticized by many. The VR company AltspaceVR was acquired by Microsoft in 2017 as it has implemented many elements like virtual avatars and meetings to held in Microsoft Teams. 

User privacy and information security is a prime area of concern because the companies are likely to collect the user data and personal information through various means including biometrics. Humongous amount of date will pool into the metaverse and related companies. 
The virtual world will bring in 3D workspaces, supermarkets and even properties to buy. The collectibles such as Bored Ape, yes you are right, the NFT’s will also be present. The metaverse is the next biggest technology platform, attracting online game makers, social networks and other technology leaders to capture a slice of what we calculate to be a nearly $800 billion market opportunity. It presents an opportunity for leading online entertainment and social media companies to capitalize on new revenue streams.

It will be a great leap in the field of technology, but it may lead to withdrawal of future generation into confined spaces rather than facing real world. Addiction problems will occur as the users don’t have to face real life problems in their virtual world of ease. E-Commerce giants and Retail giants like Amazon and Walmart are stepping forward to create their metaverse spaces. The tech giant Samsung already tied up with decentraland for setting up its first metaverse shopping centre. Online game makers including Roblox, Microsoft, Activision Blizzard, Electronic Arts, Take-Two, Tencent, NetEase and Nexon may boost engagement and sales by capitalizing on the growth of 3D virtual worlds.

It is not too far away that we could travel over any space from anywhere virtually by wearing VR headsets and interact with others through our virtual world, touching objects with wearable gloves, living in a created fantasy world away from neighbours. Let us hope that the future generations too will enjoy the collaborative and physical life like us.